pre thesis presentation (april 2024)
ABSTRACT:
This thesis explores an alternative approach to engaging with technology rooted in exploration, intuition, and play. This work proposes that technology should be something we can tinker with, reshape, and internalize through hands-on experience. Robotics serves here both as a medium for inquiry and a tool for demystification, making technological knowledge more tangible, accessible, and engaging.
Through a series of n experimental projects, this thesis investigates how robotics can be used to cultivate intuition, lower barriers to entry, and foster creative engagement with complex systems. These experiments address technical and fabrication challenges while emphasizing transparency, shareability, and generosity in the design and documentation process. The work culminates in a potential exhibition, framing robotics as a playful, interactive, and inclusive medium. The thesis will be the report of the journey and build up towards a final outcome.
Ultimately, this project advocates for a more democratic relationship with technology, one that empowers individuals to understand, question, and reshape it on their own terms. By reframing tech as something we create and can reimagine, this thesis invites broader participation and deeper curiosity about our technological future.
How can robotics, informed by architectural and computational design frameworks, be leveraged to create exploratory, accessible experiences that promote curiosity and build technology intuition?
How much can play and fragility help us learn and connect?
How can robotics, informed by architectural and computational design frameworks, be leveraged to create exploratory, accessible experiences that promote curiosity and build technology intuition?
Through this work, I explore ways of bringing reflection, and engagement into how we relate to machines and technology.